Gather

Quiz Night or Cover Word?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • From 11 players on, only Cover Word works: it goes up to 12 players, Quiz Night only up to 10.
  • Cover Word needs at least 4 players – with fewer people, only Quiz Night works.
  • Cover Word has more interaction than Quiz Night (constant debate vs. little contact).
  • Quiz Night is over sooner: usually 5–10 minutes, while Cover Word takes 15–30 minutes.
  • Cover Word is played in teams; in Quiz Night everyone plays for themselves.
  • Quiz Night is quicker to learn than Cover Word (explained in a minute vs. quick to learn).
  • In Cover Word everyone has secret information on their phone; in Quiz Night more is out in the open.

At a glance

At a glanceQuiz NightCover Word
TypeParty gamesParty games
Players1–10 players4–12 players
Length of a game5–10 min15–30 min
Ageages 10+ages 10+
Luck or skillmostly skillmostly skill
Noise levelloudloud
Learning curveexplained in a minutequick to learn
Interactionlittle contactconstant debate
TVneededneeded
Against the computernono
Teamsnoyes
Bluffingnono
Reading neededyesyes

Which one suits you?

Quiz Night

The question on the TV, four big answer buttons on your phone, 20 seconds on the clock. Fast correct answers score more, streaks earn a bonus – and the leaderboard after each question shows who’s catching up.

Pick Quiz Night when you want to test each other’s knowledge in about ten minutes.

Cover Word

Two teams, 25 words on the TV, and only the clue givers know which belong to whom. One word and one number have to steer their team to several cards – and away from the trap.

Pick Cover Word when there are at least four of you and you enjoy lateral thinking.

What they have in common

  • Both work for 4–10 players.
  • Both are Party games.
  • Both need a game table: Apple TV, iPad or Mac.
  • Both work from age 10.
  • Both come free with Gather and need no account.

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