Gather

Sketch Round or Quiz Night?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • Sketch Round needs at least 3 players – with fewer people, only Quiz Night works.
  • Sketch Round has more interaction than Quiz Night (lots of back and forth vs. little contact).
  • Sketch Round works from age 7, we recommend Quiz Night from 10.
  • Quiz Night is over sooner: usually 5–10 minutes, while Sketch Round takes 10–20 minutes.
  • In Sketch Round everyone has secret information on their phone; in Quiz Night more is out in the open.

At a glance

At a glanceSketch RoundQuiz Night
TypeParty gamesParty games
Players3–10 players1–10 players
Length of a game10–20 min5–10 min
Ageages 7+ages 10+
Luck or skillmostly skillmostly skill
Noise levelloudloud
Learning curveexplained in a minuteexplained in a minute
Interactionlots of back and forthlittle contact
TVneededneeded
Against the computernono
Teamsnono
Bluffingnono
Reading neededyesyes

Which one suits you?

Sketch Round

One person draws on their phone while everyone else watches the picture appear live on the TV and types a guess. Faster correct guesses score more – and the worst drawings tend to be the funniest.

Pick Sketch Round when three to ten people are gathered around a TV and like to laugh.

Quiz Night

The question on the TV, four big answer buttons on your phone, 20 seconds on the clock. Fast correct answers score more, streaks earn a bonus – and the leaderboard after each question shows who’s catching up.

Pick Quiz Night when you want to test each other’s knowledge in about ten minutes.

What they have in common

  • Both work for 3–10 players.
  • Both are Party games.
  • Both need a game table: Apple TV, iPad or Mac.
  • Both come free with Gather and need no account.

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