Gather

Quiz Night or Sea Battle?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • From 3 players on, only Quiz Night works: it goes up to 10 players, Sea Battle only up to 2.
  • Quiz Night needs a TV, or an iPad or Mac as the table; Sea Battle also runs on phones alone.
  • Sea Battle needs at least 2 players – with fewer people, only Quiz Night works.
  • Quiz Night is louder than Sea Battle (loud vs. calm).
  • Only Sea Battle can be played against the computer – Quiz Night needs real players.
  • Quiz Night rewards skill more than Sea Battle (mostly skill vs. skill and luck).
  • Sea Battle works from age 7, we recommend Quiz Night from 10.
  • Quiz Night is over sooner: usually 5–10 minutes, while Sea Battle takes 10–20 minutes.

At a glance

At a glanceQuiz NightSea Battle
TypeParty gamesBoard and dice games
Players1–10 players2 players
Length of a game5–10 min10–20 min
Ageages 10+ages 7+
Luck or skillmostly skillskill and luck
Noise levelloudcalm
Learning curveexplained in a minuteexplained in a minute
Interactionlittle contactyou react to each other
TVneedednot needed
Against the computernoyes
Teamsnono
Bluffingnono
Reading neededyesno

Which one suits you?

Quiz Night

The question on the TV, four big answer buttons on your phone, 20 seconds on the clock. Fast correct answers score more, streaks earn a bonus – and the leaderboard after each question shows who’s catching up.

Pick Quiz Night when you want to test each other’s knowledge in about ten minutes.

Sea Battle

Each of you hides a fleet on your own phone, then you take turns firing into the other’s sea. A hit earns another shot – so a game can swing in a handful of moves.

Pick Sea Battle when two people want a tense guessing duel with a bit of tactics.

What they have in common

  • Both only work with exactly 2 players.
  • Both come free with Gather and need no account.

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