Gather

Say It Different or Checkers?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • There’s no player count that suits both – Say It Different and Checkers are made for different groups.
  • From 3 players on, only Say It Different works: it goes up to 12 players, Checkers only up to 2.
  • Say It Different is louder than Checkers (very loud vs. silent).
  • Say It Different needs a TV, or an iPad or Mac as the table; Checkers also runs on phones alone.
  • Say It Different needs at least 4 players – with fewer people, only Checkers works.
  • Only Checkers can be played against the computer – Say It Different needs real players.
  • Say It Different is quicker to learn than Checkers (explained in a minute vs. clear after one round).
  • Say It Different has more interaction than Checkers (constant debate vs. you react to each other).

At a glance

At a glanceSay It DifferentCheckers
TypeParty gamesBoard and dice games
Players4–12 players2 players
Length of a game10–20 min10–25 min
Ageages 10+ages 6+
Luck or skillmostly skillpure skill
Noise levelvery loudsilent
Learning curveexplained in a minuteclear after one round
Interactionconstant debateyou react to each other
TVneedednot needed
Against the computernoyes
Teamsyesno
Bluffingnono
Reading neededyesno

Which one suits you?

Say It Different

Two teams, 60 seconds, one word after another – and the obvious words are off limits. A watcher from the other team sees the same card and hits “Forbidden!” the moment one slips out.

Pick Say It Different when there are four or more of you and it’s allowed to get loud.

Checkers

Pieces move diagonally, captures are made by jumping, and capturing is compulsory. That rule is what makes it sneaky: use it well and you can lure your opponent into traps.

Pick Checkers when two people want a board duel with more traps than Nine Men’s Morris.

What they have in common

  • Both come free with Gather and need no account.

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