Gather

Corner Chaos or Thirty-One?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • From 7 players on, only Thirty-One works: it goes up to 9 players, Corner Chaos only up to 6.
  • Corner Chaos needs a TV, or an iPad or Mac as the table; Thirty-One also runs on phones alone.
  • Thirty-One needs at least 2 players – with fewer people, only Corner Chaos works.
  • Corner Chaos is louder than Thirty-One (very loud vs. lively).
  • Corner Chaos is over sooner: usually 3–5 minutes, while Thirty-One takes 10–20 minutes.
  • Corner Chaos rewards skill more than Thirty-One (mostly skill vs. skill and luck).
  • Corner Chaos is quicker to learn than Thirty-One (explained in a minute vs. quick to learn).
  • Corner Chaos works from age 6, we recommend Thirty-One from 8.

At a glance

At a glanceCorner ChaosThirty-One
TypeRacing gamesCard games
Players1–6 players2–9 players
Length of a game3–5 min10–20 min
Ageages 6+ages 8+
Luck or skillmostly skillskill and luck
Noise levelvery loudlively
Learning curveexplained in a minutequick to learn
Interactionyou react to each otheryou react to each other
TVneedednot needed
Against the computeryesyes
Teamsnono
Bluffingnono
Reading needednono

Which one suits you?

Corner Chaos

A quick three-lap kart race on the TV, steered by turning your phone sideways like a wheel. Items from boxes – boost, oil slick, shield – keep the drivers at the back in with a chance.

Pick Corner Chaos when things can get loud and fast and you’ve got a TV.

Thirty-One

Three cards in your hand, three in the middle: swap until one suit gets as close to 31 as you can. Whoever knocks ends the round – and the worst hand then loses a life.

Pick Thirty-One when a bigger group wants a fast card game with a bit of a thrill.

What they have in common

  • Both work for 2–6 players.
  • You can play both against the computer.
  • Both come free with Gather and need no account.

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