Gather

Checkers or Fib Finder?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • There’s no player count that suits both – Checkers and Fib Finder are made for different groups.
  • From 3 players on, only Fib Finder works: it goes up to 10 players, Checkers only up to 2.
  • Fib Finder needs a TV, or an iPad or Mac as the table; Checkers also runs on phones alone.
  • Fib Finder is louder than Checkers (loud vs. silent).
  • Fib Finder needs at least 3 players – with fewer people, only Checkers works.
  • Checkers works from age 6, we recommend Fib Finder from 12.
  • Only Checkers can be played against the computer – Fib Finder needs real players.
  • Checkers rewards skill more than Fib Finder (pure skill vs. mostly skill).

At a glance

At a glanceCheckersFib Finder
TypeBoard and dice gamesParty games
Players2 players3–10 players
Length of a game10–25 min12–20 min
Ageages 6+ages 12+
Luck or skillpure skillmostly skill
Noise levelsilentloud
Learning curveclear after one roundquick to learn
Interactionyou react to each otherlots of back and forth
TVnot neededneeded
Against the computeryesno
Teamsnono
Bluffingnoyes
Reading needednoyes

Which one suits you?

Checkers

Pieces move diagonally, captures are made by jumping, and capturing is compulsory. That rule is what makes it sneaky: use it well and you can lure your opponent into traps.

Pick Checkers when two people want a board duel with more traps than Nine Men’s Morris.

Fib Finder

A baffling question with a blank, and everyone makes up a believable wrong answer. Then all the answers appear side by side with the truth: spot the real one and you score – fool others and you score too.

Pick Fib Finder when you love spinning a tale and know each other well enough to fool one another.

What they have in common

  • Both come free with Gather and need no account.

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