Gather

Corner Chaos or Five Dice?

Both games come with Gather. Here’s how they differ and when each one fits better.

The key differences

  • Corner Chaos needs a TV, or an iPad or Mac as the table; Five Dice also runs on phones alone.
  • Corner Chaos rewards skill more than Five Dice (mostly skill vs. lots of luck).
  • Corner Chaos is louder than Five Dice (very loud vs. lively).
  • Corner Chaos has more interaction than Five Dice (you react to each other vs. everyone on their own).
  • Corner Chaos is over sooner: usually 3–5 minutes, while Five Dice takes 10–30 minutes.
  • Corner Chaos is quicker to learn than Five Dice (explained in a minute vs. quick to learn).
  • Corner Chaos works from age 6, we recommend Five Dice from 8.
  • Corner Chaos is one of the Racing games, Five Dice one of the Board and dice games.

At a glance

At a glanceCorner ChaosFive Dice
TypeRacing gamesBoard and dice games
Players1–6 players1–6 players
Length of a game3–5 min10–30 min
Ageages 6+ages 8+
Luck or skillmostly skilllots of luck
Noise levelvery loudlively
Learning curveexplained in a minutequick to learn
Interactionyou react to each othereveryone on their own
TVneedednot needed
Against the computeryesyes
Teamsnono
Bluffingnono
Reading needednono

Which one suits you?

Corner Chaos

A quick three-lap kart race on the TV, steered by turning your phone sideways like a wheel. Items from boxes – boost, oil slick, shield – keep the drivers at the back in with a chance.

Pick Corner Chaos when things can get loud and fast and you’ve got a TV.

Five Dice

Five dice, three rolls, thirteen boxes on the score sheet: every turn is a small choice between playing safe and taking a risk. The sheet adds itself up, bonus and extra five-of-a-kinds included.

Pick Five Dice when you want a laid-back dice game where kids can keep up.

What they have in common

  • Both work for 1–6 players.
  • You can play both against the computer.
  • Both come free with Gather and need no account.

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